Hydrosis
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Hydrosis is a passive item
Effects
- Tears that collide with the floor, walls or rocks are turned into water familiars
- Water Familiars chase the nearest enemy
- After colliding with its target it dies and deals damage to it
- Dealt damage is equal to 25% of the original tear's damage
- Water Familiars wander around Isaac if there are no enemies and disappear after a short amount of time
- Water sprites persist between rooms
Interactions
Item effects mainly influence water familiars
- Spoon Bender: Move faster the closer they are to their target
- Eye Of Belial: Doesn't die right away and deal multiple ticks of damage to their target
- If the tear has not been converted to an eye, the water sprites that spawn from it deal more damage that increases with each hit.
- Dark Matter: Inflicts fear after colliding
- Mom's Eyeshadow: Inflicts charm after colliding
- Iron Bar: Inflicts confusion after colliding
- Cupid's Arrow: Doesn't die right away and deal multiple ticks of damage to their target
- Strange Attractor: Attracts enemies
- Eye of the Occult: Can be controlled by the player
- Flat Stone: Spawns a water familiar on each bounce
- Lachryphagy: Spawns an extra water familiar whenever tears combine